• “The algorithm behind what3words took six months to write. Sheldrick worked on it with two friends he had grown up with. Mohan Ganesalingham, a maths fellow at Trinity College, Cambridge, and Jack Waley-Cohen, a full-time quiz obsessive and question-setter for Only Connect. After the initial mapping was complete, they incorporated an error-correction algorithm, which places similar-sounding combinations a very long way apart.”

    Tags: ITGS, gps, algorithm, simplicity, people and machines

  • “Anouk van Maris, a robot cognition specialist who is researching ethical human-robot interaction, has found that comfort levels with robots vary greatly depending on location and culture. “It depends on what you expect from it. Some people love it, others want to run away as soon as it starts moving,” she says. “The advantage of a robot that looks human-like is that people feel more comfortable with it being close to them, and it is easier to communicate with it. The big disadvantage is that you expect it to be able to do human things and it often can’t.””

    Tags: ITGS, robots, technology, people and machines

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